Tonight, according to the program of Lecture Series, IAAC welcomed the american architect and designer Benjamin Ball, principal of Ball-Nogues Studio, and in a very inspiring lecture presented some of his latest projects. Ball-Nogues Studio is an integrated design and fabrication practice operating in a territory between architecture, art, and industrial design. Their work is informed by the exploration of craft. Essential to each project is the “design” of the production process itself, with the aim of creating environments that enhance sensation, generate spectacle and invite physical engagement.
Benjamin Ball is an architect from Colorado. While studying at the Southern California Institute of Architecture, Ball logged stints at Gehry Partners and Shirdel Zago Kipnis. Upon graduation, he sought work as a set and production designer for films (including the Matrix series) as well as music videos and commercials with such influential directors as Mark Romanek and Tony Scott. His experience ranges from work on the Disney Concert Hall and small residential commissions for boutique firms to complex medical structures and event design. In his current collaboration with Gaston Nogues, Ball is exploring the intersection of architecture, art and product design through physical modeling and the use of digital and more traditional forms of production. He is principal at Ball-Nogues studio, that exhibited at major institutions such as the Museum of Contemporary Art, Los Angeles; the Museum of Modern Art, New York; the Guggenheim Museum; PS1; the Los Angeles County Museum of Art; the Venice Biennale; the Hong Kong | Shenzhen Biennale; and the Beijing Biennale. The Studio is currently working on permanent public commissions for Los Angeles World Airports; the City of West Hollywood; the County of San Diego; Houston’s Buffalo Bayou, and Nashville Music City Center.