BRIEF:
The objective of this assignment was to re-create a parametric structure and identify the design logic and step by step process through a series of animations.
The Soumaya Museum in Mexico City designed by Fernando Romero is the chosen structure. The design consists of hexagonal panels cascading along a lofted surface.
PSEUDOCODE:
- Draw your top curve and bottom curve and set them in Grasshopper.
- Rebuild these curves.
- Set your control point to a high number, this will the curve to be more accurate.
- Tween and divide the curves to the center curve of the loft.
- Scale the middle curve to tighten the core of the lofted surface.
- Merge the curves and loft them.
- Set surface and create triangles with a lunch box component.
- Identify the edges and construct a mesh.
- Flatten the list and weld with a Weaverbird component.
- Unify the mesh and make your mesh edges visible.
- Using the triangles as center points, use Weaverbirds dual graph component to create the hexagons.
- Use the reverse surface component to ensure the seam is positioned correctly and the geometries along the surface can lay evenly.
- Find the points of your hexagons using the discontinuity and average components.
- Scale this to create your offset.
- Surface loft the outer hexagon curves to form the outline of the panels.
- Identify your rails with list item and use sweep surface to create the hexagon panel surfaces.
- To finish, find the center of your hexagon panels and extrude.
Animated Systems – Museo Soumaya is a project of IaaC, Institute for Advanced Architecture of Catalonia developed at MAA01 in 2018/2019
Student: Olivia Camille Alvarez Littler
Tutors: Rodrigo Aguirre, David Andres Leon
Assistant: Daniil Koshelyuk