TEMPLE OF PROMISE – DAN SWAIN
“The Temple of Promise is a guide. It’s a calming hand, and it’s a listening ear. Nestled in its center is a grove of trees. It’s no tower or pyramid or other such shape dictated by logic alone. It is no less a temple for its lifelike forms. It is more.
Scattered amidst the flow of the Temple area, wooden sculptures shaped like stones form a soft boundary. The tapering spiral of the main structure provides shelter and quiet. The lobed spire at its opening will tower 97 feet high. The tail of the building curls into a circle around the open-air grove, a container well suited for gatherings. The trees will be bare at the beginning of the week, but participants will leave their messages on strips of white cloth, which they will hang from the trees like the leaves of a weeping willow.”
https://journal.burningman.org/2015/03/black-rock-city/building-brc/the-temple-of-promise/
Isometric view
PROTOCOL – PSEUDOCODE
- Begin by defining the initial curves, spiraling, that will determine the outline of the pavillion.
- Create a series of arches with different heights, decreasing towards the end.
- Offset the arches inside to create an inner series.
- Loft the series of couple of arches in order to obtain surfaces.
- Extrude the surfaces to create solids.
- Tween the inner and outer arches to find the mid lines between the two.
- Subdivide the curves into points.
- Interpolate points between the different arches to create the shelter.
- Pipe the desired curves to obtain a 3-dimensional outcome.
Steps
ANIMATION