Tortoise Shell Pavilion

Parametric Pavilion

Tortoise Shell Pavilion

The main task of this project was to use the capabilities of grasshopper’s and post processing software to create a dynamic animation of a selected pavilion. This project explores the form finding process of the Tortoise Shell pavilion, also known as the Lincoln Zoo pavilion, through a series of camera controlled visualizations.

 

Form Finding

Create_Line

 

  • Create a line in the Y direction.

 

 

 

 

Create_Arc

 

  • Find midpoint of created line
  • Move midpoint in the Z direction
  • Create 3 point arc

 

 

 

Extrude_Arc

 

  • Extrude Arc in the X direction

 

 

 

 

Divide_Extruded_Surface

 

  • Divide Surface into 10 Segments

 

 

 

 

Create_spline-at-Midpoints

 

  • Find midpoints of all Surface Segments
  • Create Spline connecting all midpoints of Surface Segments

 

 

 

Extrude_Spline

 

 

  • Extrude Spline Towards the Center of the Arc

 

 

 

 

Offset_Surface

 

 

  • Offset Surface as a Solid

 

 

 

 

Mirror_Surface

 

 

  • Mirror Extruded Surface at endpoint

 

 

 

 

Find_Midpoint-of-Shader

 

  • Find Midpoint of Surface Opening

 

 

 

Create-Shade-Arc

 

  • Move Midpoint Away from Center of Arc
  • Create 3 Point Arc
  • Patch Curves to Create Surface

 

 

 

 

Array

 

  • Array All Geometry in the X direction

 

 

 

Structure and Shader

 

Form Finding Animation

 

 

The Tortoise Shell Pavilion is a project of IAAC, Institute of Advanced Architecture of Cataonia developed at MAA01 in 2018/19 by:

 

Student: Justin Sheinberg

Course: So. 3 Computation Design 2018/19

Faculty: Rodrigo Aguirre, David Andres Leon, Daniil Koshelyuk