BeatBall
Team: Nikol Kirova, Nikoleta Mougkasi, Shruti Jalodia
Final project for #Arduino and #Processing
BeatBall is a device that let’s you mix your own music, based on six primary beats. It works with sensing any object’s proximity to it’s surface and initiating music connected to the respective sensor. Light Dependent Resistors are being used to sense proximity and LEDs are being used to give a feedback when the sensor is activated. The physical object has been made such that the light from LEDs is not interfering with the performance of LDRs, as well as, keeping an ergonomic size for easy use.
This is an interactive device that reads data from photocells and transforms it into digital visualisation, sound and light.
BEATBALL captures the illumination data of the space and allows you to interact by shadowing each of the 6 light sensors. The photocell sensors correspond to an individual sound and light effect. The code is written in #Processing where the visualization is created by mapping the location of each point of interaction with a triangulation projected on a sphere.
Assembly.
Developed at the Institute for Advanced Architecture of Catalonia.
SO.4 – Produino
Faculty : Angelos Chronis, Angel Munoz
Students: Nikol Kirova, Nikoleta Mougkasi, Shruti Jalodia