Relationship of amenity and urban implementation
The simulation made to support a studio project ” Genesis [food] City ” which is about the design of food ecosystem in Barcelona
4 strategies
- Focus on native plant for pollinator and human food
- Extract available planting space, material and method for food production
- Design City’s Infrastructure for sharing resource, food production and pollination
- Design public space for social interaction to promote and selling chanel of organic food
Methodology
using PedSim to simulate the pedestrian that we can see people simulation.
1) Setting the starting point and end point
2) Setting the obstruccle
3) Showing in 3D view and setting the circle
4) Circle-Crowd Simulation
Circle-Crowd Simulation is a project of IaaC, Institute for Advanced Architecture of Catalonia
developed at Master in City & Technology in (2020/2021) by:
Student: Pawitra Bureerak
Faculties: Eugenio Bettucchi