INTER-ACTIVE WALL is a dynamic facade that responds to light and motion.
The facade is a grid system that is generated by a responsive rectangular module.
These modules open and close according to the sunlight and user interaction.
The facade goes under a series of analysis and geometric logic to provide multiple variations.
This project demonstrates a series of analysis on the surface that is generated by Grasshopper.
The project is camera controlled and animated with Holster Camera Control.
Design Process:
- Create a curve using graph mapper.
- Extrude the curve to make a facade.
- Extrude the surface to make a double sided wall.
- Generate attractor points with MD Slider.
- Divide the surface to make grids on the wall.
- Create 4 point surfaces on each rectangle to generate each module.
- Rotate axis of each 4 sided surfaces on module to generate opening cells.
- Generate the facade according to the series of analysis.
Light responsive facade is generated by the domain of the graph mapper.
Interactive facade is generated by the attractor points.
ANALYSIS:
Grasshopper Script:
Camera Control:
Inter-Active Wall is a project of IaaC, Institute for Advanced Architecture of Catalonia developed at Master in Advanced Architecture, in 2016-2017 by Cansu Cetin. This project is the final assignment of SO.3 Computational Design studio.
Tutors: Aldo Sollazzo, Rodrigo Aguirre.