The aim of this assignment will be to create an interactive installation using forces as parameters using Kangaroo as the main engine. The main goal will be to build a simple interface where the user can use and manipulate the structure with inputs such as sliders, functions and time to transform an object in space. PSEUDO CODE: - Create a polygon. Scale them and move them towards Z direction and rotate the polygon. - Join the same points of both the polygon to create lines. These are compression members. - Join alternate points of the polygon to create tension members. Now a Tensigrity structure is formed. - Anchor the base polygon and the compression members, while giving spring mechanism to the tensile members. - create an another polygon from the base and tween the top and the base curve to create a lofted surface. - Create a spring mechanism for the surface after turning it into a mesh. The wider polygon is itself a compression member and holds the mesh fabric. - Merge all the ingredients to connect it to the Kangaroo's bouncy solver. Computational Design // IaaC, Institute for Advanced Architecture of Catalonia Developed at Master in Advanced Architecture in 2019 by: Student: Magesh Kumar Vellur Mathi Faculty: Rodrigo Aguirre Assistant: Daniil Koshelyuk, Nikoleta Mougkasi