The aim of this assignment will be to create an interactive installation using forces as parameters using Kangaroo as the main engine.

The main goal will be to build a simple interface where the user can use and manipulate the structure with inputs such as sliders, functions and time to transform an object in space.


PSEUDO CODE:
- Create a polygon. Scale them and move them towards Z direction and rotate the polygon.
- Join the same points of both the polygon to create lines. These are compression members. 
- Join alternate points of the polygon to create tension members. Now a Tensigrity structure is formed.
- Anchor the base polygon and the compression members, while giving spring mechanism to the tensile members.
- create an another polygon from the base and tween the top and the base curve to create a lofted surface.
- Create a spring mechanism for the surface after turning it into a mesh. The wider polygon is itself a compression member and holds the mesh fabric.
- Merge all the ingredients to connect it to the Kangaroo's bouncy solver.





Computational Design // IaaC, Institute for Advanced Architecture of Catalonia Developed at Master in Advanced Architecture in 2019 by: Student: Magesh Kumar Vellur Mathi Faculty:  Rodrigo Aguirre Assistant: Daniil Koshelyuk, Nikoleta Mougkasi