The hardware we use has caught up to the ambitions of real-time rendering. Now we can create great looking project presentations without waiting for anything to render. We will look at the Cl3ver platform, a completely online web platform dedicated to presenting 3d content.
It is easy to import model workflows from design programs such as Rhino, Autodesk Revit, ArchiCAD or Sketchup Pro to Unity and create a engaging interactive walkthrough.
For this workflow, an solar analysis is carried out using Grasshopper Plug-in “Galapagos” evolutionary solver to generate the most optimum shading over a generic Barcelona urban block design.
Finding optimum shading performance for selected area in open urban plaza using Galapagos.
Bake resultant shading panes in Grasshopper.
Export object as OBJ to windows 3D builder.
Import object into Unity Software. Adjusting light and shade to suit preferences.
Change through camera angles and add button to pivot through various views chosen.
Assign colours to object layer to create distinction between subject and background.
Pivot through camera views and arrange in order of preferences.
Export link to create a unity video for the viewer/client to experience. Unity is a solution for rapid development of engaging built environment experiences.
Interlop Workflows (Unity) is a project of IAAC, Institute for Advanced Architecture of Catalonia developed at Master in Advanced Architecture (MAA01) in 2015/2016 by:
Student: Robert Staples
Faculty: Luis Fraguada