Recursive Topologies

Barcelona Pavilion

  • Two existing elements of Ludwig Mies van der Rohe’s Barcelona Pavilion were selected to be manipulated through recursions. 

Column

  • Corner points of the column were selected to generate a geometry that would spin and rise around the column.
  • A magnetic spin field was generated in the center of the points to create the force that would enable the spinning effect.
  • The vertical force was calculated by the distance from the center of column and remapped to create the density in the middle of the
    geometry.
  • The spin force was randomized for each point to create diversity and a number in iterations was defined to reverse the spin direction
    after that point.

Wall

  • The surface was populated with random points and through these points, voronoi cells were generated to be extruded and then
    selected randomly for the process to repeat itself.
  • Minimum 4 surfaces were selected to make the process happen on a bigger area and when this threshold was passed, half of the
    generated surfaces were randomly selected to include in the loop.
  • The selection of the faces and the generation of the points that populate these faces are randomized in each iteration.
  • The extrusion amounts were calculated depending on the center point of the recently split face.
  • These extrusion values were remapped in each iteration to keep the extrusion scaled as the faces split.

Result

Grasshopper Scripts

Recursive Interpretation on the Barcelona Pavilion is a project of IaaC, Institute for Advanced Architecture of Catalonia developed at Master in Advanced Architecture, MAA 01 in 2017 – 2018 of the Studio SO.3 Computational Design by :

Student: Ogulcan Unesi
Tutors: Aldo Sollazzo, Rodrigo Aguirre.